Wednesday, April 9, 2008

Starting a development blog

Hi, if you're reading this post it means you've probably gone through the archive. I'm starting this blog as a personal development diary, to keep track of my thoughts and progress as I develop my first world-simulation engine.

It's a long way from finished, but when it gets there I hope it ends up being something unique. The influences are many and varied, but as a teaser, a short-list would include: Neuromancer, The Matrix, Shadowrun, WH40K/Inquisitor/Necromunda, Syndicate, Deus Ex, Johnny Mnemonic, Ghost in the Shell, and from a completely different direction: Storytron, Decision Theory, Bayesian Probability and The Prince.

You can probably pick the setting, but what is more interesting to me at the moment is what the game engine will be like and how the player will interact with it. More to follow.

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